Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice Publisher
Published Title Publisher

Clair Obscur: Expedition 33

All Weapons Locations

By
Matt Chard
Post a Comment

There are a lot of weapons in Clair Obscur: Expedition 33, shared between six party members, with some of them having 20 weapons to choose from. Each weapon comes with different traits to differentiate them, as well as unique attribute scaling for every weapon. Some of these are difficult to find, while some are locked behind a side quest or inside a higher-level dungeon. Read on to find out every weapon for "Gustave" iconGustave, "Lune" iconLune, "Maelle" iconMaelle, "Sciel" iconSciel, "Verso" iconVerso, and "Monoco" iconMonoco, and where you can acquire them.

There’s over 90+ weapons in Clair Obscur, with most of them having different traits.

Table of Contents

If you want to jump to a specific section, click on the links below.

Upgrading Weapons

Each weapon can be upgraded to a max level of 33, which changes the power of the weapon as well as its attribute scaling. At higher levels, this makes a massive difference in your overall power, so you won’t want to neglect leveling the weapons up. It’s worth noting that later on, you may find a weapon that you already have, and it will increase the level of the weapon substantially, especially in Act 3, where some weapons will gain 20+ levels. For a more in-depth guide on upgrading weapons, check out our Weapon Upgrade Guide, which will tell you how to upgrade your weapons and what catalysts you need for each level.

All Gustave Weapons

Gustave is the main protagonist of the game and wields a Sword and Pistol combo.

Gustave is one of the main protagonists of Clair Obscur: Expedition 33. His weapon of choice is a Sword and Pistol, which helps him build his "Overcharge" iconOvercharge mechanic. Unlike the other party members, All Gustave’s weapons don’t have any traits.

Weapon Location Effect Lv 4 Effect Lv 10 Effect Lv 20
"Abysseram" iconAbysseram "Flying Waters" iconFlying Waters - "Coral Cave" iconCoral Cave: After you see the giant monster in the background, keep going and climb the first wall, then look for a path on the right that leads to an optional battle against "Bourgeon" iconBourgeon, who drops this
"Blodam" iconBlodam World Map - Beach east of "Coastal Cave" iconCoastal Cave, need to go through Coral. Defeat the "Chromatic Reaper Cultist" iconChromatic Reaper Cultist
"Chevalam" iconChevalam "Crimson Forest" iconCrimson Forest - "The Three Blades" iconThe Three Blades: Defeat the Main Boss on the lower level
"Cruleram" iconCruleram "Flying Waters" iconFlying Waters - "Coral Cave" iconCoral Cave: Kill the Blacksmith enemy found just before the Expedition Flag
"Cultam" iconCultam "Monoco's Station" iconMonoco’s Station: Trader - Requires completing the "Frozen Hearts" iconFrozen Hearts dungeon
"Delaram" iconDelaram "Stone Wave Cliffs" iconStone Wave Cliffs - Entrance: Take the rope up to the right to find a paint cage, break it to get the weapon
"Demonam" iconDemonam "Gestral Village" iconGestral Village: Defeat "Jujubree" iconJujubree (trader). Must have recruited "Sciel" iconSciel to unlock the fight.
"Gaulteram" iconGaulteram "Yellow Harvest" iconYellow Harvest - Dropped by the first enemy you encounter
"Gesam" iconGesam "Flying Manor" iconFlying Manor: Trader - Purchase from the Trader inside the "Flying Manor" iconFlying Manor
"Lanceram" iconLanceram
"Noahram" iconNoahram
"Nosaram" iconNosaram
"Sakaram" iconSakaram "Ancient Sanctuary" iconAncient Sanctuary: Can drop from defeating "Robust Sakapatate" iconRobust Sakapatate’s and "Chromatic Robust Sakapatate" iconChromatic Robust Sakapatate’s
"Seeram" iconSeeram "Coastal Cave" iconCoastal Cave: Traders

All Lune Weapons

Lune generates stains through her canvas to fuel her powerful spells.

Lune will join Gustave early on in the first act bringing along some much-needed firepower. She is a master of the elements who uses a Canvas as a catalyst to unleash her powerful spells through the power of Stains.

Weapon Location Effect Lv 4 Effect Lv 10 Effect Lv 20
"Angerim" iconAngerim World Map - Floating Island north of "Stone Quarry" iconStone Quarry: Dropped by "Chromatic Démineur" iconChromatic Démineur Base Attack applies 2 Burn per Fire Stain Generate one Fire Stain at the beginning of each turn 30% increased Burn damage per Fire Stain
"Benisim" iconBenisim "Forgotten Battlefield" iconForgotten Battlefield - "Vanguard Point" iconVanguard Point: Head north from "Vanguard Point" iconVanguard Point past the Fading Lady. Go right into the castle ruins and take the rope up to find "Kasumi" iconKasumi. Healing Skills cost 1 less AP Generate one Earth Stain at the beginning of each turn Replay instantly on consuming Stains with a Healing Skill
"Betelim" iconBetelim "Gestral Village" iconGestral Village: Destroy the Black Rock in the village Using a Skill that consumes Stains increases damage by 20%. Can stack up to 5 times. Resets on using a Skill without consuming Stains On turn start, if no Stains, 2 random Stains are generated +1 AP when Stains are consumed
"Braselim" iconBraselim Inside the Monolith - "Tainted Hearts" iconTainted Hearts: Drops from the Braselur enemies 30% increased Critical Chance per Ice Stain +5% of a Gradient Charge on Critical hit 20% increased Fire damage with Skills.
"Chapelim" iconChapelim "Visages" iconVisages - "Joy Vale" iconJoy Vale: Defeat the Boss there 30% increased Break damage per Earth Stain 30% increased Break damage per Earth Stain Gain 9 AP on Breaking an enemy
"Coralim" iconCoralim "Stone Wave Cliffs" iconStone Wave Cliffs - "Flooded Buildings" iconFlooded Buildings: After making your way down to the ground, keep going and you can either go through a building to your left or grapple to the right, grapple and then go forward and take the rope up at the end. In the building, go out the window and climb the wall to find the weapon Ice Skills cost 1 less AP 20% increased Ice damage with Skills Start battle with 1 Earth Stain
"Deminerim" iconDeminerim "Flying Waters" iconFlying Waters - "Noco's Hut" iconNoco’s Hut - Complete the "Démineur" iconDémineur quest. When at the area that leads to the ship, go right (when facing it) to find a tunnel that leads to the "Démineur" iconDémineur. Examine it to learn that it’s missing a mine. Jump across the platforms behind it, all the way to the other side where you’ll find the "Intact Mine" iconIntact Mine, give it to the "Démineur" iconDémineur to receive the weapon Lightning Skills cost 1 less AP 20% increased Lightning damage with Skills Start battle with 1 Fire Stain
"Elerim" iconElerim "Sinister Cave" iconSinister Cave - Hug the left wall from the entrance until you can’t any more and you’ll reach some flowers, where you’ll find the weapon Consuming an Earth Stain applies 1 Shield to self 20% increased Earth damage with Skills Base Attack generates an Earth Stain
"Lighterim" iconLighterim "Spring Meadows" iconSpring Meadows: Drops as Battle Loot from "Abbest" iconAbbest in the area beyond where you find the Nevron, Jar Fire Skills cost 1 less AP 20% increased Fire damage with Skills Start battle with 1 Ice Stain
"Lunerim" iconLunerim Default
"Painerim" iconPainerim Earth Skills cost 1 less AP 20% increased Earth damage with Skills Start battle with 1 Lightning Stain
"Potierim" iconPotierim "Yellow Harvest" iconYellow Harvest - "Harvester’s Hollow" iconHarvester’s Hollow: Dropped by the Jar enemies Healing Skills generate one additional Light stain Consuming a Light Stain applies Slow to a random enemy Base Attack generates a Light Stain
"Kralim" iconKralim "Yellow Harvest" iconYellow Harvest: Dropped by the "Chromatic Orphelin" iconChromatic Orphelin Casting a Skill increases the Skill damage of all other elements by 20%.Resets when casting a Skill of a previous element On turn start, if no Stains, 2 random Stains are generated +1 AP when Stains are consumed
"Lithelim" iconLithelim Inside the Monolith - "Tainted Lumière" iconTainted Lumière: Behind the optional Boss, Clair Obscur 50% chance to generate a Dark Stain when consuming Stains. Deal 50% more damage with Skills per active Dark Stain +1 AP on consuming a Light Stain Base Attacks can consume one Dark Stain to deal 200% more damage
"Redalim" iconRedalim "Old Lumière" iconOld Lumière - Return via the northern exit after the story events and take the middle path to find a paint cage containing the weapon Healing Skills generate one additional Light stain Generate one Ice Stain at the beginning of each turn Replay instantly on consuming Stains with a Healing Skill
"Saperim" iconSaperim World Map - Northern beach near "Coastal Cave" iconCoastal Cave (need to go through Coral): Dropped by the Overworld Encounter there Using a Gradient Attack generates 1 additional Light Stain When a Fire Stain is generated, a Lightning Stain is also generated. Once per turn Gradient Attacks and Gradient Counters deal 50% more damage
"Scaverim" iconScaverim "Falling Leaves" iconFalling Leaves - "Scavenger" iconScavenger: Dropped by the Boss 50% chance to generate a Dark Stain when consuming Stains. Deal 50% more damage with Skills per active Dark Stain Base Attacks can consume one Dark Stain to deal 200% more damage With 4 active Dark Stains, any Skill can consume them to deal 300% more damage
"Choralim" iconChoralim "Sirène's Dress" iconSirène’s Dress: Defeat the "Chromatic Glissando" iconChromatic Glissando 100% Critical Chance when 4 Stains are simultaneously active 20% increased damage for each consecutive turn without taking damage. Can stack up to 5 times Critical hits apply Burn
"Colim" iconColim World Map - Beach west of "Visages" iconVisages: Dropped by a "Chorale" iconChorale 50% chance to generate a Light Stain when consuming Stains +1 AP on consuming a Light Stain 20% increased damage with Skills per active Light Stain
"Snowim" iconSnowim "Frozen Hearts" iconFrozen Hearts - Defeat the Boss Freeze self when falling below 30% health. Prevent the next instance of damage while Frozen On turn start, if Frozen, remove Freeze and recover 60% Health Gain 2 Ice Stains and 3 AP when Frozen
"Trebuchim" iconTrebuchim "Ancient Sanctuary" iconAncient Sanctuary - From the start, take the path on the right, go right again through the crawlspace, and go right one more time to find a "Catapult Sakapatate" iconCatapult Sakapatate. Defeat it for the weapon Generate a random Stain on Free Aim shot +1 AP when Stains are consumed Base Attack generates 2 random Stains
"Troubadim" iconTroubadim "Flying Waters" iconFlying Waters - Lumiran Streets: Dropped by the "Chromatic Troubadour" iconChromatic Troubadour (take the left path in the plaza) On Defensive Stance, gain 1 Shield per Parry. Lose all Shields on turn start 20% increased Light damage with Skills 50% increased Counter damage per Shield

All Maelle Weapons

Maelle is all about finesse, which is why she uses a Rapier to dispatch her enemies.

Maelle is Gustave’s sister after his family took her in. She wields a rapier for quick and precise strikes as she utilizes her different stances to get a foot up on the enemy.

Weapon Location Effect Lv 4 Effect Lv 10 Effect Lv 20
"Chalium" iconChalium "Sinister Cave" iconSinister Cave: Defeat the "Chromatic Chalier" iconChromatic Chalier On Defensive Stance, gain 1 Shield per Parry. Lose all Shields on turn start 20% increased Light damage with Skills 50% increased Counter damage per Shield
"Battlum" iconBattlum "Old Lumière" iconOld Lumière: Defeat a "Steel Chevalière" iconSteel Chevalière Double Gradient generation while in Defensive Stance If Stanceless, Base Attack switches to Defensive Stance +5% of a Gradient Charge on Parry
"Brulerum" iconBrulerum "Coastal Cave" iconCoastal Cave: Available for trade from "Bruler" iconBruler after defeating them in battle. Critical hits apply Burn Base Attack applies 2 Burn 100% Critical Chance while Stanceless
"Barrier Breaker" iconBarrier Breaker Defeat both Axons in the story Steal Shields removed by hitting enemies Switch to Virtuose Stance on breaking any Shield Hitting a Marked enemy breaks all its Shields
"Chalium" iconChalium "Sinister Cave" iconSinister Cave - Defeat the "Chromatic Chalier" iconChromatic Chalier: Inside the cave. From the entrance flag, hug the right wall and follow it. Ignore the grapple point and push forward to find the the enemy Play again after a Base Attack On Defensive Stance, gain 1 Shield per Parry. Lose all Shields on turn start 20% increased Light damage with Skills
"Chantenum" iconChantenum "Sirène" iconSirène - "Crumbling Path" iconCrumbling Path: Purchase from the Trader after defeating them On turn start, if Stanceless, switch to Offensive Stance Fire Skills cost 1 less AP +1 Shield on switching to Offensive Stance
"Clierum" iconClierum "Visages" iconVisages - "Anger Vale" iconAnger Vale: Dropped from Boss Critical hits with Skills give 2 AP. Once per turn 20% increased Lightning damage with Skills +50% Critical Chance while in Offensive Stance
"Coldum" iconColdum "Monoco's Station" iconMonoco’s Station - Trader: Requires completing "Frozen Hearts" iconFrozen Hearts dungeon to access it Self-Heal by 2% Health on dealing a Critical hit +50% Critical Chance while in Defensive Stance If Stanceless, Base Attack switches to Defensive Stance
"Duenum" iconDuenum "Stone Wave Cliffs" iconStone Wave Cliffs - Farm: Destroy the Paint Cage In Defensive Stance, gaining AP also gives 1 AP to allies If Stanceless, Base Attack switches to Defensive Stance +1 AP on Stance switch
"Facesum" iconFacesum Isle of Eyes: Defeat the Boss In Offensive Stance, double the amount of Burn applied 50% increased Burn damage Base Attack propagates Burn
"Glaisum" iconGlaisum Fallen Leaves: Defeat "Glaise" iconGlaise Allies recover 20% Health on switching to Virtuose Stance Gain Shell when switching out of Virtuose Stance Cleanse self Status Effects when switching to Virtuose Stance
"Jarum" iconJarum World Map - Defeat the "Chromatic Jar" iconChromatic Jar: Found on the small island west of "Yellow Harvest" iconYellow Harvest Switch to Virtuose Stance on Counterattack Apply 5 Burn on Counterattack 50% increased Counter damage per Shield
"Lithum" iconLithum "The Reacher" iconThe Reacher: Beat the Boss In Virtuose Stance, hitting a Marked enemy doesn’t remove Mark Switch to Virtuose Stance on Counterattack Gain Shell when switching out of Virtuose Stance
"Maellum" iconMaellum Default
"Medalum" iconMedalum "Gestral Village" iconGestral Village: Win the "Gestral Arena" iconGestral Arena during the story as "Maelle" iconMaelle, or win a duel against "Golgra" iconGolgra later as "Maelle" iconMaelle Start in Virtuose Stance In Virtuose Stance, every Burn applied is doubled In Virtuose Stance, Burn deals double damage
"Melarum" iconMelarum "Old Lumière" iconOld Lumière: Defeat the Boss Allies recover 20% Health on switching to Virtuose Stance Applies Shell when Health is above 80% Switch to Virtuose Stance when Health falls below 50%
"Plenum" iconPlenum "Yellow Harvest" iconYellow Harvest: Beat the Boss On turn start, if Stanceless, switch to Defensive Stance In Defensive Stance, double Break damage Support Skills cost 1 less AP
"Seashelum" iconSeashelum "Flying Manor" iconFlying Manor: Purchase from the Trader inside +1 Shield on switching to Offensive Stance If Stanceless, Base Attack switches to Offensive Stance +50% Critical Chance while in Offensive Stance
"Sekarum" iconSekarum "Gestral Village" iconGestral Village - Trader "Eesda" iconEesda: Purchase from the trader found in the shady back-alley at the general bazaar and defeat "Eesda" iconEesda in combat to unlock him as a trader Switch to Virtuose Stance on breaking any Shield Free Aim shots break 2 Shields In Virtuose Stance, all damage pierce Shields
"Tissenum" iconTissenum "Sirène" iconSirène - "Sewing Atelier" iconSewing Atelier: Defeat the Boss “"Tisseur" iconTisseur” in the large room to the the left of the flag. In Defensive Stance, double Break damage Gain 9 AP on Breaking an enemy Breaking an enemy deals a high amount of Earth damage

All Sciel Weapons

Sciel wields a double-bladed Scythe to make quick work of the Nevrons.

Sciel will join the party when you reach the "Gestral Village" iconGestral Village during Act 1. She comes equipped with a double-bladed scythe and uses her cards to place Foretell on the enemies to increase the damage she does to them.

Weapon Location Effect Lv 4 Effect Lv 10 Effect Lv 20
"Algueron" iconAlgueron Old Lumiere - Entrance: Purchase from the trader (need to fight him) Free Aim shots can consume 1 Foretell to deal 100% more damage Base Attack applies 3 Foretell During Twilight, Free Aim shots deal double damage
"Blizzon" iconBlizzon Fallen Leaves - Dropped by "Chromatic Ballet" iconChromatic Ballet While having at least 1 active Moon charge, Moon Skills are always Critical but damage taken is doubled 25% increased damage per Moon charge Base Attack gives 1 Moon charge
"Bourgelon" iconBourgelon "Coastal Cave" iconCoastal Cave: Purchase from the trader. Can also drop from "Chromatic Bourgeon" iconChromatic Bourgeon Consuming Foretell applies 2 Burn on target per Sun Charge 100% increased Burn damage in Twilight state Sun Skills give one more charge
"Charnon" iconCharnon 100% Critical Chance during Twilight Apply 1 Foretell on Critical hit 20% increased damage for each consecutive turn without taking damage. Can stack up to 5 times
"Chation" iconChation "Stone Wave Cliffs" iconStone Wave Cliffs - Entrance: After going through the large pot, you’ll find scythe enemies, these drop it Sun Skills always apply 10 Foretell, but all damage taken is doubled Base Attack gives 1 Moon charge and consumes all Foretell to apply Burn 100% increased Burn damage in Twilight state
"Moisson" iconMoisson World Map - Western beach of the large island northwest of "Old Lumière" iconOld Lumière: Dropped by "Chromatic Moissonneuse" iconChromatic Moissonneuse During Twilight, all damage dealt is converted to Dark damage 20% increased Dark damage with Skills Apply Shell during Moon, "Powerful" iconPowerful during Sun, and "Rush" iconRush during Twilight
"Corderon" iconCorderon "Sinister Cave" iconSinister Cave - In front of the trader: Use the grapples to get above and then drop down Curse self on battle start. Deal 50% more damage while Cursed Reset Curse duration when entering Twilight state Play again when entering Twilight state
"Direton" iconDireton "Falling Leaves" iconFalling Leaves: Purchase from the Trader (need to beat) +1 AP per Moon charge on turn start Base Attack gives 1 Moon charge During Twilight, Base Attack consumes all AP. Base Attack applies 1 Foretell and deals 50% increased damage per AP consumed
"Garganon" iconGarganon Inside the Monolith - "Tainted Hearts" iconTainted Hearts: Trader (behind "Gargant" iconGargant) - Need to beat it While having at least 1 active Sun charge, apply one Burn stack per hit taken Counterattacks apply 1 Burn per active Sun charge Base attack can consume 1 Sun charge to apply 5 Foretell
"Gobluson" iconGobluson "Coastal Cave" iconCoastal Cave: Purchase from the Trader During Twilight, every time Foretell is applied it also affects another random enemy Apply 1 Burn every 3 Foretell applied with Skills 20% increased Fire damage with Skills
"Hevason" iconHevason "Gestral Village" iconGestral Village: Lose against "Sciel" iconSciel in the arena, or defeat "Golgra" iconGolgra as "Sciel" iconSciel Free Aim shots can consume a Sun charge to apply 5 Foretell and consume a Moon charge to deal 400% more damage Consuming a Sun or Moon charge gives 1 AP Base Attack gives 1 Moon charge
"Lusteson" iconLusteson "Forgotten Battlefield" iconForgotten Battlefield - "Vanguard Point" iconVanguard Point: In the corridor, right of the Fading Lady. Follow the path around to find a "Chromatic Luster" iconChromatic Luster enemy. Defeat it for the weapon. Killing an enemy with Foretell applies its Foretell to another random enemy Apply Mark on consuming Foretell 20% increased Dark damage with Skills
"Minason" iconMinason "The Crows" iconThe Crows: Defeat the boss (to access the boss, shoot all the translucent crows in the area) Sun Skills have increased damage for each Foretell on the target. Moon Skills don’t generate Moon charges anymore With at least 1 active Sun charge, gain one additional AP per Foretell consumed Base attack can consume 1 Sun charge to apply 5 Foretell
"Ramasson" iconRamasson "Forgotten Battlefield" iconForgotten Battlefield: Dropped by first enemy in the area Can consume 1 Moon charge on turn start to recover 20% of each ally’s Health Base Attack gives 1 Moon charge Moon Skills give one more charge
"Rangeson" iconRangeson "Stone Wave Cliffs" iconStone Wave Cliffs - Farm: Purchase from the Trader (need to beat it) Recover 5% Health per Foretell applied Healing Skills cost 1 less AP 30% increased Heal efficiency per Moon charge. Base Attack gives 1 Moon charge
"Guleson" iconGuleson "Endless Night Sanctuary" iconEndless Night Sanctuary: Purchase from the Trader On Twilight Start, apply Mark to all enemies Hitting a Marked enemy during Twilight doesn’t remove Mark Apply 3 Foretell on applying Mark
"Litheson" iconLitheson "Lumière" iconLumière - Dropped by enemies at the fountain area, can also find them throughout the area During Moon, all allies have "Greater Rush" iconGreater Rush. During Sun, all enemies have "Greater Slow" iconGreater Slow During Twilight, all allies have "Greater Rush" iconGreater Rush and all enemies have "Greater Slow" iconGreater Slow +3 AP on applying a Buff or Debuff. Once per turn
"Sadon" iconSadon "Visages" iconVisages - "Plazza" iconPlazza: Purchase from the trader (need to beat him) On turn start, gain 1 Shield if at least 1 Sun charge is active Apply 5 Foretell on enemies that break Shields +2 Sun charges on Counterattack
"Scieleson" iconScieleson Default
"Tisseron" iconTisseron "Sirène" iconSirène - "Dancing Arena" iconDancing Arena: Defeat the Boss Extend Twilight by one turn on using a Moon Skill. +50% Twilight damage increase on using a Sun Skill Twilight duration is increased by 1 Play again when entering Twilight state
"Martenon" iconMartenon "Flying Manor" iconFlying Manor: Purchase from the trader On Twilight Start, deal damage to all enemies based on the amount of charges On Twilight Start, apply 2 Foretell per charge to all enemies Double Sun and Moon charge generation

All Monoco Weapons

Monoco wields a Staff-like Lamp weapon that allows him to briefly shapeshift to perform his skills.

Monoco is different from the rest of the party, who are all human. He is a Gestral, much like the others you’ve seen across the mysterious continent, although he appears to be a lot more intelligent. He wields a staff-like weapon that allows him to shapeshift into Nevrons to perform their attacks, thanks to eating their feet. Monoco is the final party member you will get to join your entourage, so don’t expect to see him before Act 2.

Weapon Location Effect Lv 4 Effect Lv 10 Effect Lv 20
"Ballaro" iconBallaro World Map - Northern beach near "Coastal Cave" iconCoastal Cave (need to go through Coral), dropped by the encounter there Reverse Bestial Wheel order Using an Upgraded Skill gives 1 AP to all other allies Almighty Mask gives 2 AP to all allies
"Boucharo" iconBoucharo "Visages" iconVisages - "Sadness Vale" iconSadness Vale: Defeat the boss Start battle in Agile Mask Agile Mask applies "Rush" iconRush for 3 turns +50% Critical Chance while in Agile Mask
"Brumaro" iconBrumaro World Map - Floating island west of "Spring Meadows" iconSpring Meadows: Defeat the "Chromatic Aberration" iconChromatic Aberration Replay instantly when in Almighty Mask +3 AP when in Almighty Mask Revive instantly with full Health if dead while in Almighty Mask. Once per Battle
"Chromaro" iconChromaro Start battle in Caster Mask Caster Mask applies Regen for 3 turns Skills cost 1 less AP while in Caster Mask
"Fragaro" iconFragaro Inside the Monolith - Purchase from the trader Free Aim shots spin the Bestial Wheel to a random value Free Aim shots deal 100% more damage with all Masks except Almighty 100% Critical Chance while in Almighty Mask
"Grandaro" iconGrandaro "Monoco's Station" iconMonoco’s Station: Purchase from the trader. Requires completing "Frozen Hearts" iconFrozen Hearts dungeon Start battle in Heavy Mask Heavy Mask applies Shell for 3 turns +1 AP per hit taken
"Joyaro" iconJoyaro "Endless Night Sanctuary" iconEndless Night Sanctuary - Drops from boss Start battle in Almighty Mask 20% increased damage for each consecutive turn without taking damage. Can stack up to 5 times Break damage is doubled while in Almighty Mask
"Monocaro" iconMonocaro Default
"Nusaro" iconNusaro "Old Lumière" iconOld Lumière - When you get to an intersection, go south through the “doorway” and go around on top to find the weapon Parries increase the Bestial Wheel by 1. Taking damage resets the Bestial Wheel Upgraded Skills deal 30% more damage +1 AP on Mask change
"Sidaro" iconSidaro "Flying Manor" iconFlying Manor: Purchase from the trader 30% increased damage per Upgraded Skill used. Resets on using a non-Upgraded Skill Base Attack spins the Bestial Wheel to a random value Using an Upgraded Skill gives 1 AP to all other allies
"Urnaro" iconUrnaro "Sky Island" iconSky Island - Defeat "Chromatic Glaise" iconChromatic Glaise Switch to Almighty Mask on Breaking an enemy Almighty Mask gives 2 AP to all allies 50% increased Break damage

All Verso Weapons

Verso wields a Sword and Dagger combo to deal with his enemies.

Verso is a mysterious party member who appears to be tied to the main plot of the storyline, more so than the other party members, although you won’t know why until much later in the game. He comes equipped with a Sword and Dagger combo and uses the Perfection mechanic to hurt his enemies.

Weapon Location Effect Lv 4 Effect Lv 10 Effect Lv 20
"Abysseram" iconAbysseram "Flying Waters" iconFlying Waters - "Coral Cave" iconCoral Cave: After you see the giant monster in the background, keep going and climb the first wall, then look for a path on the right that leads to an optional battle against "Bourgeon" iconBourgeon, who drops this 50% increased damage on Rank D. No damage increase on other ranks 50% increased Base Attack damage On Rank D, recover 20% Health with Base Attack
"Blodam" iconBlodam World Map - Beach east of "Coastal Cave" iconCoastal Cave, need to go through Coral. Defeat the "Chromatic Reaper Cultist" iconChromatic Reaper Cultist Perfection is now based on current Health. Gain 1 Rank every 20% missing Health 20% increased Light damage with Skills +1 AP on Rank Up
"Chevalam" iconChevalam "Crimson Forest" iconCrimson Forest - "The Three Blades" iconThe Three Blades: Defeat the Main Boss on the lower level Start battle at Rank S, but can’t be Healed or gain Shields 20% increased damage for each consecutive turn without taking damage. Can stack up to 5 times Apply "Rush" iconRush on Rank S
"Confuso" iconConfuso "Visages" iconVisages - "Joy Vale" iconJoy Vale: Go straight forward until you see the giant mask and take the left path Light damage can Burn on Critical hits Apply 3 Burn instead of Mark Increase Burn damage by 50% per Rank, up to 300% on Rank S
"Contorso" iconContorso "The Chosen Path" iconThe Chosen Path: Defeat the "Contorsionniste" iconContorsionniste Switch to Rank S on Break. Base Attack can Break 100% Critical Chance on Rank S Triggers a lightning strike on Critical hits
"Corpeso" iconCorpeso "Dark Shores" iconDark Shores: Dropped by "Noire" iconNoires Base Attack applies 2 Burn stack per Rank +1 AP on Rank Up Increase Burn damage by 50% per Rank, up to 300% on Rank S
"Cruleram" iconCruleram "Flying Waters" iconFlying Waters - "Coral Cave" iconCoral Cave: Kill the Blacksmith enemy found just before the Expedition Flag Don’t lose Rank when taking damage from Powerless enemies +1 Perfection on hitting a Powerless enemy Apply Powerless on Counterattack
"Cultam" iconCultam "Monoco's Station" iconMonoco’s Station: Trader - Requires completing the "Frozen Hearts" iconFrozen Hearts dungeon No Perfection loss on damage taken. Perfection is instead lost on being Healed Gain 2 AP on Counterattack Gain 1 Rank on Counterattack
"Danseso" iconDanseso "Endless Tower" iconEndless Tower: Defeat the "Chromatic Danseuse" iconChromatic Danseuse Base attack gives 1 Perfection per Burn on target While "Powerful" iconPowerful, 20% chance to Burn on hit +1 AP on Rank Up
"Delaram" iconDelaram "Stone Wave Cliffs" iconStone Wave Cliffs - Entrance: Take the rope up to the right to find a paint cage, break it to get the weapon Start battle on Rank B, but 50% Health Recover 15% Health on Base Attack Apply "Powerful" iconPowerful on Rank B
"Demonam" iconDemonam "Gestral Village" iconGestral Village: Defeat "Jujubree" iconJujubree (trader). Must have recruited "Sciel" iconSciel to unlock the fight. Casting a Light Skill increases damage of next Physical Skill cast by 50% and vice versa 20% increased Physical damage with Skills Dealing Light damage with a Skill recovers 3% Health
"Dreameso" iconDreameso Inside the Monolith - "Tainted Lumière" iconTainted Lumière: Dropped by Clair Obscur Gain 1 Rank on Counterattack 50% increased Counterattack damage Gain 2 AP on Counterattack
"Dualiso" iconDualiso "Forgotten Battlefield" iconForgotten Battlefield: Defeat the Boss. Play again after a Base Attack 50% increased Base Attack damage Base Attack gives 4 Perfection
"Gaulteram" iconGaulteram "Yellow Harvest" iconYellow Harvest - Dropped by the first enemy you encounter When hit, lose 1 Perfection instead of 1 Rank Apply "Rush" iconRush on Rank S Gain 2 Perfection on turn start
"Gesam" iconGesam "Flying Manor" iconFlying Manor: Trader - Purchase from the Trader inside the "Flying Manor" iconFlying Manor Convert Light damage from Skills to Physical damage 20% increased Physical damage with Skills -1 AP cost for Physical Skills
"Glaceso" iconGlaceso World Map - Near "The Carousel" iconThe Carousel: Defeat one of the "Pèlerin" iconPèlerin’s +1 Perfection on Critical hit Self-Heal by 2% Health on dealing a Critical hit Counterattack is always a Critical hit
"Lanceram" iconLanceram Inside the Monolith - "Tainted Hearts" iconTainted Hearts: Purchase from the trader (behind "Gargant" iconGargant) - Need to beat it Rank can’t be lower than C Base Attack gives 4 Perfection Parrying gives 2 Perfection instead of 1
"Liteso" iconLiteso "Lumière" iconLumière - Dropped by enemies at the fountain area Base Attack consumes all Shields to deal 100% increased damage per Shield +1 Shield on Counterattack Base Attack gives 4 Perfection
"Nosaram" iconNosaram Double Perfection gained on Free Aim shots Free Aim shots break 2 Shields 50% increased Free Aim damage
"Sakaram" iconSakaram "Ancient Sanctuary" iconAncient Sanctuary: Can drop from defeating "Robust Sakapatate" iconRobust Sakapatate’s and "Chromatic Robust Sakapatate" iconChromatic Robust Sakapatate’s Can’t lose Perfection. No damage increase from Rank 50% increased Base Attack damage Base Attack gives 4 Perfection
"Seeram" iconSeeram "Coastal Cave" iconCoastal Cave: Traders +1 to all Perfection gain but can’t reach Rank S Base Attack gives 4 Perfection 20% increased Light damage with Skills
"Simoso" iconSimoso "Renoir's Drafts" iconRenoir’s Drafts: Defeat the Ultimate Boss An ethereal Sword deals Light damage on any damage dealt with Skills 20% chance to apply Burn on dealing Light damage Can’t die if at least Rank A
"Sireso" iconSireso "Sirène" iconSirène - "Dancing Classes" iconDancing Classes: In the room to the left, take the rope down. Get on the elevator near the paint cage and go left to find and defeat the "Chromatic Greatsword Cultist" iconChromatic Greatsword Cultist Bonus damage from Perfection applies to all allies at half value. Bonus damage no longer applies to "Verso" iconVerso Perfection gained is increased by 1 while "Powerful" iconPowerful Support Skills cost 1 less AP
"Tireso" iconTireso "The Reacher" iconThe Reacher - "Foggy Area" iconFoggy Area: Purchase from the trader (need to beat him) Gain 1 Rank on applying Mark Mark an enemy on Base Attack Apply Powerless on Marking an enemy
"Verleso" iconVerleso Default

That’s it for all the weapons in the game. Note that you can get these weapons from other places, especially those that drop from enemies. If you fight these enemies while already owning the weapon, they will upgrade them.

No Comments
No Upvotes
User profile pic

Comment submission error:

The comment must be at least 1 character in length.

Guide Information
  • Guide Release
    22 April 2025
  • Last Updated
    25 April 2025
    Version History
  • Guide Author

Share this free guide:

“Tomorrow Comes” - With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. This guide will contain the following:

Additionally, you’ll find a fully Interactive Map and database

Pencil icon Sign up

Or

Gamer Guides Premium


Find out more
GG logo

Register to continue…

Already have an account?

Log in to continue…

Forgot?


Account Created

Select username: