Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice Publisher
Published Title Publisher

Clair Obscur: Expedition 33

Lune Guide: Best Skills and Weapons

By
Matt Chard
Post a Comment

Lune is the ‘magic-user’ of Clair Obscur, and has access to five types of magic: Fire, Ice, Lightning, Earth, and Light. She has a unique mechanic that rewards her with elemental stains that increase a spell’s efficiency when consumed. Read on to find out how to play Lune, and what her best skills and weapons are.

Lune is the first party member you will unlock.

Table of Contents

If you want to jump to a specific section, click on the links below.

Lune’s Playstyle - Elemental Stain

As we briefly mentioned above, Lune can use the power of the elements to damage her foes or heal her allies. Every time you use a spell, it will add an Elemental Stain to her gauge, which is located on the right side of the screen.

Each spell will tell you that it can be enhanced by telling you that the spell will be enhanced when consuming the various stains listed beneath the spell you want to bolster. Each spell will have different requirements, so you’ll need to read the spell description before using it.

There are five types of Stains:

  • Ice: T_UI_LuneStain_WATER.png

  • Fire: T_UI_LuneStain_FIRE.png

  • Lightning: T_UI_LuneStain_LIGHTNING.png

  • Earth: T_UI_LuneStain_EARTH.png

  • Light: T_UI_LuneStain_LIGHT.png

In general, the lowest type of spell will give you an elemental stain of that element. For example, Immolation will give you one Fire Stain, and Earth Rising will give you one Earth Stain. Ice Lance will give you a Water and Light Stain, and Electrify will give you two Lightning Stains. Each time you use these spells, a Stain will be added to your gauge on the right to a maximum of four Stains.

(1 of 2) Your Elemental Stain Gauge appears on the right side of the screen.

Your Elemental Stain Gauge appears on the right side of the screen. (left), In the top-right of the skill is what Stains you’ll add to the gauge. At the bottom, you’ll find the Stains to consume to enhance the skill. (right)

If you take a look at the bottom part of the description, you’ll see that each spell consumes a Stain (or Stains) to give you an effect. Most will increase the damage you do with the spell, but some will increase the duration of spells that last multiple turns, or even reduce the AP cost of them. So, when you play as Lune, you will want to use the spell that the enemy is weak to, while also trying to build your Stain Gauge to increase the damage that you do.

Later on, you’ll unlock a spell that uniquely benefits from a specific set of Stains. For example, Elemental Genesis is Lune’s most powerful spell that deals extreme damage to all enemies, and it has eight hits. Unfortunately, to cast this, you will need to have a Lightning, Earth, Fire, and Ice Stain before you can cast it. Lune is all about creating Elemental Stains to consume to bolster her other spells.

All Lune Skills

Icon Name Description Elemental Stain Skill Point Cost
Immolation Immolation Deals low single target Fire damage and 3 T_UI_StatusEffect_Burn.png Burn. 1 hit. Applies 2 more Burns T_UI_StatusEffect_Burn.png if the target is Marked T_UI_StatusEffect_Mark.png. Consumes T_UI_LuneStain_WATER.png for increased damage. T_UI_LuneStain_FIRE.png Default
Wildfire Wildfire Deals medium Fire damage to all enemies. 1 hit. Applies 3 T_UI_StatusEffect_Burn.png Burn. Consumes Consumes T_UI_LuneStain_WATER.pngT_UI_LuneStain_WATER.png : Increased damage. T_UI_LuneStain_FIRE.png T_UI_LuneStain_LIGHT.png 2
Fire Rage Fire Rage Deals increasingly high Fire damage to all enemies every turn until Lune receives damage. Stuns self if interrupted. Consumes T_UI_LuneStain_WATER.pngT_UI_LuneStain_WATER.png : Increased damage. T_UI_LuneStain_FIRE.png T_UI_LuneStain_LIGHT.png 6
Hell Hell Deals very high Fire damage that applies 5 T_UI_StatusEffect_Burn.png Burn per hit to all enemies. 2 hits. Deals self-damage if failed. Consumes T_UI_LuneStain_WATER.pngT_UI_LuneStain_EARTH.pngT_UI_LuneStain_LIGHTNING.png : Greatly increased damage. T_UI_LuneStain_FIRE.png T_UI_LuneStain_LIGHT.png 10
Healing Light Healing Light Heals T_UI_StatusEffect_Heal.png the targeted ally by 30-50% Health and dispels Status Effects. Consumes T_UI_LuneStain_EARTH.pngT_UI_LuneStain_EARTH.pngT_UI_LuneStain_EARTH.png : Costs 0 AP T_UI_LuneStain_LIGHT.png 1
Rebirth Rebirth Revives an ally with 30-70% Health and 2 additional AP. Consumes T_UI_LuneStain_EARTH.pngT_UI_LuneStain_EARTH.pngT_UI_LuneStain_EARTH.png : Costs 0 AP T_UI_LuneStain_LIGHT.png 4
Revitalization Revitalization Heals T_UI_StatusEffect_Heal.png 1-3 allies by 40-60% Health. Consumes T_UI_LuneStain_FIRE.pngT_UI_LuneStain_FIRE.pngT_UI_LuneStain_FIRE.png to also apply T_UI_StatusEffect_Regen.png Regen that heals on turn start for 3 turns. T_UI_LuneStain_LIGHT.png 6
Ice Lance Ice Lance Deals medium single target Ice damage that T_UI_StatusEffect_Slow.png Slows the target. 1 hit. Consumes T_UI_LuneStain_EARTH.png to deal increased damage. T_UI_LuneStain_WATER.pngT_UI_LuneStain_LIGHT.png Default
Thermal Transfer Thermal Transfer Deals low single target Ice damage. 2 hits. Gains 4 AP if target is T_UI_StatusEffect_Burn.png Burning. Consumes T_UI_LuneStain_EARTH.pngT_UI_LuneStain_EARTH.png : Play a second turn. T_UI_LuneStain_WATER.png 2
Crippling Tsunami Crippling Tsunami Deals medium Ice damage to all enemies. 1 hit. Applies T_UI_StatusEffect_Slow.png Slow for 3 turns. Consumes T_UI_LuneStain_EARTH.pngT_UI_LuneStain_LIGHTNING.pngT_UI_LuneStain_FIRE.png for greatly increased damage. T_UI_LuneStain_WATER.pngT_UI_LuneStain_LIGHT.png 6
Typhoon Typhoon On turn start, deals high Ice damage to all enemies and T_UI_StatusEffect_Heal.png Heals allies. Consumes T_UI_LuneStain_EARTH.pngT_UI_LuneStain_EARTH.png : Duration increased from 3 to 5 turns. T_UI_LuneStain_WATER.pngT_UI_LuneStain_LIGHT.png 8
Electrify Electrify Deals low single target Lightning damage. 3 hits. Critical HitsT_UI_ICON_Crit.png trigger an additional hit. Consumes T_UI_LuneStain_FIRE.png to generate one Light Stain T_UI_LuneStain_LIGHT.png. T_UI_LuneStain_LIGHTNING.pngT_UI_LuneStain_LIGHTNING.png 1
Thunderfall Thunderfall Deals medium Lightning damage to random enemies. 2-6 hits. Critical HitsT_UI_ICON_Crit.png trigger an additional hit. Consumes T_UI_LuneStain_FIRE.png for increased damage. T_UI_LuneStain_LIGHTNING.pngT_UI_LuneStain_LIGHT.png 1
Lightning Dance Lightning Dance Deals very high single target Lightning damage. 6 hits. Critical HitsT_UI_ICON_Crit.png trigger an additional hit. Consumes T_UI_LuneStain_EARTH.pngT_UI_LuneStain_WATER.pngT_UI_LuneStain_FIRE.png : Greatly increased damage. T_UI_LuneStain_LIGHTNING.pngT_UI_LuneStain_LIGHT.png 6
Storm Caller Storm Caller All enemies receive medium Lightning damage at the end of their turn, and low Lightning damage when they receive damage. Duration: 3 turns. Consumes T_UI_LuneStain_FIRE.pngT_UI_LuneStain_FIRE.png for double thunder strikes on turn end. T_UI_LuneStain_LIGHTNING.pngT_UI_LuneStain_LIGHT.png 8
Earth Rising Earth Rising Deals low Earth damage to all enemies. 1 hit. Consumes T_UI_LuneStain_LIGHTNING.png for increased damage. T_UI_LuneStain_EARTH.png 1
Rockslide Rockslide Deals medium single target Earth damage. 2 hits. Can Break T_UI_ICON_Break.png. Consumes T_UI_LuneStain_LIGHTNING.pngT_UI_LuneStain_WATER.pngT_UI_LuneStain_FIRE.png for greatly increased damage. T_UI_LuneStain_EARTH.pngT_UI_LuneStain_LIGHT.png 2
Crustal Crush Crustal Crush Deals high single target Earth and Break damage T_UI_ICON_Break.png 5 hits. Consumes T_UI_LuneStain_LIGHTNING.pngT_UI_LuneStain_LIGHTNING.png: Increased damage. T_UI_LuneStain_EARTH.pngT_UI_LuneStain_LIGHT.png 6
Terraquake Terraquake Deals low Earth damage and Break damage T_UI_ICON_Break.png to all enemies every turn. Also increases all Break damage T_UI_ICON_Break.png received by 50%. Duration: 3 turns. Consumes T_UI_LuneStain_LIGHTNING.pngT_UI_LuneStain_LIGHTNING.png to increase the Duration to 5 turns. T_UI_LuneStain_EARTH.pngT_UI_LuneStain_LIGHT.png 10
Mayhem Mayhem Consumes all Stains to deal high elemental damage to the target. Can Break T_UI_ICON_Break.png if 4 Stains are consumed. 4
Elemental Trick Elemental Trick Deals low single target Ice, Fire, Lightning, and Earth damage. 4 hits. Critical HitsT_UI_ICON_Crit.png generate the corresponding Stain. 4
Elemental Genesis Elemental Genesis Deals extreme damage to all enemies. 8 hits. Each hit deals damage in a random element. Can only be cast with 10
T_UI_Skill_Lune_Tremor.png Tremor (Gradient) Deals high Earth damage to all enemies. 1 hit. Removes all enemies’ Shields T_UI_LuneStain_LIGHT.png When the final party member joins
T_UI_Skill_Lune_TreeOfLife.png Tree of Life (Gradient) Cleanses all status effects and Heals all allies. T_UI_LuneStain_LIGHT.pngT_UI_LuneStain_LIGHT.png Relationship Level 4
T_UI_Skill_Lune_SkyBreak.png Sky Break (Gradient) Deals extreme damage to all enemies. 1 hit. Element depends on which Stains Lune has the most. Can Break T_UI_LuneStain_LIGHT.pngT_UI_LuneStain_LIGHT.png Relationship Level 7

Lune’s Skill Tree is separated by groups of elements. These are Healing, Fire, Ice, Lightning, and Earth.

Best Lune Skills

Due to the nature of Lune’s playstyle, it’s difficult to pick her best skills as it depends on how you want to use her. If you’re playing her as a healer, then Revitalization and Rebirth are fantastic. Focusing on Break (Stun) damage? Then Earth skills, such as Crustal Crush and Terraquake, are what you’re looking for. However, T_UI_StatusEffect_Burn.png Burns are the best status effect in the game as it’ll deal a huge chunk of damage every turn that increases with more stacks, and it’ll hit every enemy, including bosses.

Healing isn’t really necessary in Clair Obscur because you will be either dodging or parrying the enemy attacks, and if you do get hit, you have Healing Tints available. There are some boss fights where having them will make the battle easier, but like we said, you shouldn’t be getting hit a lot. Earth’s Break damage is the second best, as there are enemies where Break is invaluable (Bourgeons/Mimes), so we recommend having one or two of these in your deck.

Lightning is great for Critical HitT_UI_ICON_Crit.png builds due to most skills hitting a second time. Finally, Ice skills give the enemy T_UI_StatusEffect_Slow.pngSlow, which slightly delays the enemy’s turn. This is less useful than the other elements, but it still has its place.

(1 of 2) Each time you use a skill, you’ll gain an Elemental Stain.

Each time you use a skill, you’ll gain an Elemental Stain. (left), Using the same skill again will result in the same outcome, giving us two Fire Stains. Build up the Stains to empower your other skills. (right)

Finally, if you want to focus on exploiting her Elemental Stain mechanic (which you should), you’ll want a mixture of spells to generate the respective Stain to enhance the skill you want to empower. When you have four Elemental Stains, you can use Mayhem for a devastating 4-hit attack that deals the element damage corresponding to the Stain. Near the end-game, you’ll want to set up Elemental Genesis, which is your big, powerful spell, but that requires you to have one Stain for each element, excluding Light.

For 80-90% of the game, multi-hit attacks are more powerful as you are capped at 9,999 damage per hit. However, in the final Act, you’ll unlock a Picto that allows you to go past that, making it one of the best extreme damage-dealing skills.

Wildfire

Wildfire can be obtained early for a mere 2 skill points. This does medium Fire damage to all enemies, applying 3 T_UI_StatusEffect_Burn.png Burn. Although it doesn’t sound like much, this skill is always useful, even at the end of the game, due to T_UI_StatusEffect_Burn.png Burns being so powerful. Add the fact that it only costs you 4 AP, you can pretty much use it every turn, and the T_UI_StatusEffect_Burn.png Burn will stack up, increasing the damage. There are more powerful skills out there, but this will be a staple from the beginning to the end.

(1 of 2) Wildfire will set all enemies ablaze, giving them the Burns debuff.

Wildfire will set all enemies ablaze, giving them the Burns debuff. (left), Mayhem will cast four consecutive attacks based on what Stains are on the Gauge. (right)

Mayhem

Mayhem allows you to use all your Stains at the same time, dealing four hits. Each hit will deal damage corresponding to the Stain. For example, if you had four Fire Stains, Mayhem will do four Fire attacks while also dealing Break T_UI_ICON_Break.png damage with each hit. Furthermore, this will only cost you 3 AP, which means it is one of the best damage skills per AP for Lune.

Thermal Transfer

Thermal Transfer is an interesting spell as it doesn’t deal the most damage, but it will give you 4 AP back if the enemy is T_UI_StatusEffect_Burn.png Burning, which they should be if you use Wildfire a lot. This will give you an Ice Stain too, and if you have two Earth Stains on your gauge, you’ll get another turn straight after! Another reason for this being a great skill is that it’ll only cost you 2 AP, which is useful when you don’t have any AP for better skills.

Crustal Crush

Before you break the single hit damage cap, Crustal Crush is one of the hardest-hitting skills that Lune has. It does high Earth damage and hits five times. Depending on how you built Lune, this can easily deal upwards of 50k damage in the latter stages of the game while dealing Break damage on top. If you consume two Earth Stains beforehand, you can add an extra 10-20K damage on top. Despite its high damage potential, it only costs you 6 AP.

(1 of 2) Crustal Crush hits the enemy five times, causing Break with each hit.

Crustal Crush hits the enemy five times, causing Break with each hit. (left), Typhoon is a unique skill that heals the party and damages the enemy at the start of each turn. (right)

Typhoon

Typhoon is a skill that will be cast at the beginning of each turn. It deals respectable Ice damage to all enemies while healing your party. This lasts for 3 turns that can be extended to 5 if you consume two Earth Stains beforehand. Its only downside is it’ll cost you 8 AP, but it’s worth using at the beginning of a boss fight as you’ll get passive damage and healing for at least 3 turns.

Elemental Genesis

It wouldn’t be a Best Skill page without her hardest-hitting skill. This powerful attack does Extreme damage to ALL enemies, and it is EIGHT hits. You’d expect this to cost a lot of AP, right? Well, you’d be wrong, as it only costs 4 AP.

So, what’s the catch? The catch is, you need to set up your Stains first so you have one of each element, excluding Light, on your gauge before you can use it, meaning it’ll take you a few turns before you can use it. The other catch is, each attack is a random element, which can be a problem if you’re fighting an enemy that absorbs an element. Still, it is a great skill if you don’t mind setting it up.

Best Weapons for Lune

Weapon 1 Weapon 2
Scaverim Lighterim

Selecting the best weapon is subjective as it all depends on how you’re playing Lune (or any character for that matter), but as we think Fire and Burns is what she does best, we’ll stick with that. For that reason, Lighterim is our pick for her best weapon. At level 4, it will reduce the cost of all Fire Skills by 1 AP. Once you reach rank 10, your Fire Skills will deal an additional 20% damage.

Finally, at level 20, you will start the battle with one Ice Stain, which is what most of the Fire Skills use to consume to increase their damage further. Its only downside is it scales from Agility and Defense, and we think Defense is a relatively useless attribute in the game.

Scaverim is arguably the best weapon for Lune, but you won’t get this until later. Lighterim is good for now.

Next up is Scaverim. What makes this weapon so good is that it has a 50% chance to create a Dark Stain, which is something you can’t usually do. Consuming Dark Stains will increase your skills’ damage by 50% and your Base Attack damage by 200%. Finally, at level 20, consuming 4 Dark Stains will increase your overall damage by 300%.

We recommend using Lighterim until you can get Scaverim, and then switch over, as Scaverim is the strongest weapon for Lune in terms of pure damage. That’s not to say the other weapons are bad; in fact, some of them are great depending on how you play Lune, but if damage is what you’re looking for, then we recommend Scaverim.

Who is Lune’s Voice Actress?

Clair Obscur: Expedition 33 went all out with the voice talent, which includes none other than Charlie Cox from Marvel fame! Lune’s voice actress is Kirsty Rider, who has appeared in numerous television shows, including the Netflix Original: The Sandman. Her other roles include, but are not limited to, Call the Midwife, Space Pirates, and the martial arts video game, Sifu.

No Comments
No Upvotes
User profile pic

Comment submission error:

The comment must be at least 1 character in length.

Guide Information
  • Guide Release
    22 April 2025
  • Last Updated
    25 April 2025
    Version History
  • Guide Author

Share this free guide:

“Tomorrow Comes” - With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. This guide will contain the following:

Additionally, you’ll find a fully Interactive Map and database

Pencil icon Sign up

Or

Gamer Guides Premium


Find out more
GG logo

Register to continue…

Already have an account?

Log in to continue…

Forgot?


Account Created

Select username: