Published
Title
Score
Editor's Choice
Publisher
Published
Title
Publisher
Test Chamber 2
Test Chamber 4
Player 1: Place your portals on the right-hand side of the wall piece that’s jutting out.
Player 2: Do the same but for the left-hand side.
Player 1 or 2: Pick up the Displacement Cube and align the laser beam so it’s powering up the beacons in a straight line, opening up the exit to the second part.
Part 2¶
Player 1: Immediately run to the switch on your right, press the button and pick up the fallen Displacement Cube.
Player 2: Immediately run to the ground switch on your left and stand on it so the barricade in front drops down.
Player 1: Take aim with the Cube and use the beam to fire through the glass and hit the turrets, setting them all on fire before setting it down so it’s facing into the white wall straight ahead.
Player 2: Jump over the beam and place your entrance portal where the beam hits the wall, then turn around and fire it so the white wall panel here (causing it to pass through the beacon).
Player 1: Now set your entrance portal on the wall where the beam is hitting and then on the wall panel located up and to your right. This’ll power up the exit and the steps leading up to it!
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Guide Information
Publisher
Valve Corporation
Platforms,
PC, PS3, XB 360
Genre
Platformer
Guide Release 29 June 2011
Last Updated 7 December 2020
Guide Author
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