Required: Dagger. Dagger attack. If the attack hits the enemy’s back, the damage and impact are tripled. Consumes 5 Stamina. 15s cooldown.
Active
50 Silver
Sweep Kick
Weak attack with wide arc of effect and high impact. Will knock down a target afflicted by Confusion status effect. Consumes 12 Stamina. 15s cooldown.
Active
50 Silver
Pressure Plate Training
Enable you to deploy complex Pressure Plate Traps. These traps are primarily armed with charges, which shoot poison, fire and more.
Passive
50 Silver
Opportunist Stab
Dagger attack. If the enemy has the Pain or Confusion hex, this attack’s damage and knockback are doubled. If it has both, they are quadrupled instead. Consumes 5 Stamina. 10s cooldown.
Required: Dagger. Counter a physical attack with a strong dagger strike. Targets afflicted by Confusion are briefly stunned. Targets afflicted by Pain will be inflicted Extreme Bleeding. Consumes 7 Stamina. 100s cooldown.
Active
600 Silver
Stealth Training
Enemies will have a harder time spotting you. Sprinting and having a light source will still easily alert them, though.
Passive
600 Silver
Pressure Plate Expertise
Increases the power of your Pressure Plate Traps. Allows reuse of Pressure Plates after they have been triggered, though they must be re-armed with another charge or compatible item.
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