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Warhammer 40K: Rogue Trader

Argenta Heavy Bolter Build Guide - Rogue Trader

By
Craig Robinson

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17 Comments
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4
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At the moment, this build is not effective, since heavy weapons require 3 AP to be fired, wich significantly reduced the possibility of their implementation. In order to use heavy weapons, you need Arch-Militant talent - Heavy Gunner, which reduces the requirement for the number of AP for shooting.

2
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Argenta gets demolition at lvl 2 now not awareness

15
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Thanks for the heads up, we've updated the page.

3
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Heya, on archmilitant 9 you have brutal hunter, an ability she does not get

39
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Thanks for the comments. She's Death World on my save still for some bizarre reason so I sadly wasn't aware it wasn't perfect 1:1 for you :(. Updated it again. Thanks again for your message :)

3
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You also mention "lifetime of scars" during the archmilitant write up

4
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One more caveat: Argenta cannot use the heavy bolter dropped from the boss of the first chapter, since it requires the worldview of a heretic, and Argenta is a Dogmatic one.

39
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Good spot. My Bad. I shall update the suggestion with the Drussian trader who sells one when you reach Rep 4 with them and have 36 Profit Factor. Thanks again :D

2
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Level 9 of her Arch-Militant tree seems to have been changed to a common talent slot, so you can't take Heavy Gunner in that slot anymore.

7
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I have been; Argenta is pretty incredible with this build.

Heads-up that the talent that's listed in the guide now for that same slot, Brutal Hunter, is a Death World talent, and Argenta is Imperial World. I went ahead and bumped up the guide's 2 other common talent choices (Characteristics Training: Agility at AM 19 and Swift Movements at Exemplar 3) for my Argenta. For the new missing spot in Exemplar 3, I'm thinking of doing Characteristics Training: Strength or Ballistics Skill (depending on whether or not I wanna use the heaviest bolters).

39
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Thanks for the ping on this. Yeah, it's probably a hangover from my review build that got changed in a recent patch, and I've not noticed it till these comments came through. Shifted some talents around between Row 9 and 16 to make up for it. Not much is changing to be honest, just a few slightly delayed AP or damage reductions. Thanks again. I hope you enjoy the build!

7
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Yep, this is still an issue with the current version of this guide.

Looks like this happened to a few different Archetypes' Level 9 Unlock 2 talent.

4
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The skill table for the soldier is not true (levels 10, 11, 13 and 14). In this scenario, Argenta will not have enough 5 points of Strength to use heavy weapons.

39
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Yeah you're right the build doesn't work anymore. I just unequipped the Heavy Bolter and I can't requip. Looks like she got nerfed by 5 strength in today's patch. I shall update the build momentarily. Thanks for alerting us! :D

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2
User profile pic

Level 9 of her Arch-Militant tree seems to have been changed to a common talent slot, so you can't take Heavy Gunner in that slot anymore.

7
User profile pic

I have been; Argenta is pretty incredible with this build.

Heads-up that the talent that's listed in the guide now for that same slot, Brutal Hunter, is a Death World talent, and Argenta is Imperial World. I went ahead and bumped up the guide's 2 other common talent choices (Characteristics Training: Agility at AM 19 and Swift Movements at Exemplar 3) for my Argenta. For the new missing spot in Exemplar 3, I'm thinking of doing Characteristics Training: Strength or Ballistics Skill (depending on whether or not I wanna use the heaviest bolters).

39
User profile pic

Thanks for the ping on this. Yeah, it's probably a hangover from my review build that got changed in a recent patch, and I've not noticed it till these comments came through. Shifted some talents around between Row 9 and 16 to make up for it. Not much is changing to be honest, just a few slightly delayed AP or damage reductions. Thanks again. I hope you enjoy the build!

7
User profile pic

Yep, this is still an issue with the current version of this guide.

Looks like this happened to a few different Archetypes' Level 9 Unlock 2 talent.

4
User profile pic

The skill table for the soldier is not true (levels 10, 11, 13 and 14). In this scenario, Argenta will not have enough 5 points of Strength to use heavy weapons.

39
User profile pic

Yeah you're right the build doesn't work anymore. I just unequipped the Heavy Bolter and I can't requip. Looks like she got nerfed by 5 strength in today's patch. I shall update the build momentarily. Thanks for alerting us! :D

4
User profile pic

One more caveat: Argenta cannot use the heavy bolter dropped from the boss of the first chapter, since it requires the worldview of a heretic, and Argenta is a Dogmatic one.

39
User profile pic

Good spot. My Bad. I shall update the suggestion with the Drussian trader who sells one when you reach Rep 4 with them and have 36 Profit Factor. Thanks again :D

3
User profile pic

Heya, on archmilitant 9 you have brutal hunter, an ability she does not get

39
User profile pic

Thanks for the comments. She's Death World on my save still for some bizarre reason so I sadly wasn't aware it wasn't perfect 1:1 for you :(. Updated it again. Thanks again for your message :)

3
User profile pic

You also mention "lifetime of scars" during the archmilitant write up

2
User profile pic

Argenta gets demolition at lvl 2 now not awareness

15
User profile pic

Thanks for the heads up, we've updated the page.

4
User profile pic

At the moment, this build is not effective, since heavy weapons require 3 AP to be fired, wich significantly reduced the possibility of their implementation. In order to use heavy weapons, you need Arch-Militant talent - Heavy Gunner, which reduces the requirement for the number of AP for shooting.

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